Crate phf_codegen[−][src]
Expand description
A set of builders to generate Rust source for PHF data structures at compile time.
The provided builders are intended to be used in a Cargo build script to generate a Rust source file that will be included in a library at build time.
Examples
build.rs:
use std::env; use std::fs::File; use std::io::{BufWriter, Write}; use std::path::Path; fn main() { let path = Path::new(&env::var("OUT_DIR").unwrap()).join("codegen.rs"); let mut file = BufWriter::new(File::create(&path).unwrap()); writeln!( &mut file, "static KEYWORDS: phf::Map<&'static str, Keyword> = \n{};\n", phf_codegen::Map::new() .entry("loop", "Keyword::Loop") .entry("continue", "Keyword::Continue") .entry("break", "Keyword::Break") .entry("fn", "Keyword::Fn") .entry("extern", "Keyword::Extern") .build() ).unwrap(); }
lib.rs:
#[derive(Clone)] enum Keyword { Loop, Continue, Break, Fn, Extern, } include!(concat!(env!("OUT_DIR"), "/codegen.rs")); pub fn parse_keyword(keyword: &str) -> Option<Keyword> { KEYWORDS.get(keyword).cloned() }
Byte-String Keys
Byte strings by default produce references to fixed-size arrays; the compiler needs a hint to coerce them to slices:
build.rs:
use std::env; use std::fs::File; use std::io::{BufWriter, Write}; use std::path::Path; fn main() { let path = Path::new(&env::var("OUT_DIR").unwrap()).join("codegen.rs"); let mut file = BufWriter::new(File::create(&path).unwrap()); writeln!( &mut file, "static KEYWORDS: phf::Map<&'static [u8], Keyword> = \n{};\n", phf_codegen::Map::<&[u8]>::new() .entry(b"loop", "Keyword::Loop") .entry(b"continue", "Keyword::Continue") .entry(b"break", "Keyword::Break") .entry(b"fn", "Keyword::Fn") .entry(b"extern", "Keyword::Extern") .build() ).unwrap(); }
lib.rs:
#[derive(Clone)] enum Keyword { Loop, Continue, Break, Fn, Extern, } include!(concat!(env!("OUT_DIR"), "/codegen.rs")); pub fn parse_keyword(keyword: &[u8]) -> Option<Keyword> { KEYWORDS.get(keyword).cloned() }
Note
The compiler’s stack will overflow when processing extremely long method chains (500+ calls). When generating large PHF data structures, consider looping over the entries or making each call a separate statement:
let entries = [("hello", "1"), ("world", "2")]; let mut builder = phf_codegen::Map::new(); for &(key, value) in &entries { builder.entry(key, value); } // ...
let mut builder = phf_codegen::Map::new(); builder.entry("hello", "1"); builder.entry("world", "2"); // ...
Structs
DisplayMap | An adapter for printing a |
DisplayOrderedMap | An adapter for printing a |
DisplayOrderedSet | An adapter for printing a |
DisplaySet | An adapter for printing a |
Map | A builder for the |
OrderedMap | A builder for the |
OrderedSet | A builder for the |
Set | A builder for the |